Bert Lewis
Bert Lewis
Character lead Chair/Epic games
Salt Lake City, United States

Summary

I provide art direction to artist and outsource partners. I am an experienced concept artist. I am a skilled character and environment modeler. I have designed and scripted levels in various games.

Skills

Art DirectionConcept ArtLevel DesignCharacter ModelingEnvironment ModelingMel ScriptingPython Scripting

Software proficiency

Substance 3D Painter
Substance 3D Painter
Maya
Maya
Photoshop
Photoshop
Unreal Engine
Unreal Engine
ZBrush
ZBrush

Productions

    • Video Game
      Infinity Blade III
    • Year
      2013
    • Role
      Lead Character Artist, Content Director
    • Company
      Chair/Epic Games
    • Video Game
      Infinity Blade II
    • Year
      2011
    • Role
      Concept Artist, Character Modeler, Environment Modeler, Level Designer, Content Director
    • Company
      Chair/Epic Games
    • Video Game
      Infinity Blade
    • Year
      2010
    • Role
      Concept Artist, Character Modeler, Environment Modeler, Level Designer, Content Director
    • Company
      Chair/Epic Games
    • Video Game
      Shadow Complex
    • Year
      2007
    • Role
      Concept Artist, Character Modeler, Environment Modeler, Level Designer
    • Company
      Chair/Epic Games
    • Video Game
      Undertow
    • Year
      2006
    • Role
      Concept Artist, Character Modeler, Environment Modeler, Level Designer
    • Company
      Chair Entertainment
    • Video Game
      Advent Rising
    • Year
      2005
    • Role
      Concept Artist, Character Modeler, Environment Modeler, Level Designer
    • Company
      GlyphX
    • Video Game
      Down Hill Domination
    • Year
      2002
    • Role
      Character Artist
    • Company
      GlyphX

Experience

  • Lead Artist at Chair/Epic Games
    Salt Lake City, United States of America
    January 2007 - Present

    I design characters and environments, I manage groups of artists and outsource partners. I review and edit content submissions and give art direction to our external developers.